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(Introduction and first chapter)

Part 1 Part 2 Part 3

Chapter 16

  • Unit tests
  • Widget tests
  • Integration tests
  • Performance analysis

Chapter 17

  • HTTP requests examples
  • Headers and authentication
  • Advanced HTTP with dio
  • Good practices

Chapter 18

  • Images and assets
  • PNG images and SVG vectorials
  • Listening to music
  • Playing videos

Chapter 19

  • Forms and validation
  • Creating a login form
  • Gestures and user interactions
  • Game example

Chapter 20

  • Taking photos
  • Geolocation
  • Using sensors
  • Platform-specific package

Chapter 21

  • Material Widgets
  • Cupertino widgets
  • Community widgets

Chapter 22

  • Cloud Firestore
  • Monetization with AdMob
  • Firebase ML Kit
  • Firebase interaction

Chapter 23

  • Publishing packages
  • Verified publishers and Flutter favorite
  • Releasing Android apps
  • Releasing iOS apps

Chapter 24

  • A complete example
  • BLoC state management
  • Building the UI
  • Writing tests

Appendices

Appendix A

  • I/O library
  • Date, time and timezones
  • Code obfuscation

Appendix B

  • Hive database (NoSQL)
  • SQLite (SQL)
  • Data initialization
  • Web and desktop

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